Platform: WebGL | Blockchain
Game Type: RnG Camel Racing | | Play to Earn | NFTs
Role: Game Designer & Front-End Dev
Technologies Used: Unity, C#, Angular, Node.js
Race Tracks, Dynamic Progression, Dynamic Obstacles, Gameplay Mechanics, NFT Design, Free to play, NFT Breeding, Player Ranking, Game Economy
Platform: Google | Apple | Huawei
Game Type: Port Manager
Role: Game Designer
Technologies Used: Unity, Sheets, Photoshop, Figma, Notion
Ports, Ships, Logistics, Sale & Purchase Goods, Earn, Spend, Grow, Mini Games, Complex Game Economy, Player Profile and Progression, World Map
Platform: Google | Apple | Huawei
Game Type: Top-down Action
Role: Game Designer & Product Manager
Technologies Used: Unity, Sheets, Photoshop, Figma, Notion
CZN Burak as Super Heroes, Battles, Level Design, Boss Fights, Weapon Upgrades, Enemies, Gameplay Design, Economy, Progression, Monetization
Platform: Google | Apple | Huawei
Game Type: Casual Match-3
Role: Game Designer & Product Manager
Technologies Used: Unity, Sheets, Photoshop, Figma, Notion
Unlock Rooms, Stories for each Character, 150 Levels, Leaderboard, Boosters, Power Ups, Daily Challenges, Multi-Lingual, Rewards, Progression & Ranking
Platform: Google | Apple
Game Type: Real-time Falcon Racing
Role: Game Developer
Technologies Used: Unity, C#
Falcons, Racing, Game Modes, Controllers, Leaderboard, Boosters, Economy, Monetization, Customization, Socialization,
Platform: Google | Apple
Game Type: Turn-based Traditional Sports Simulation
Role: Game Developer
Technologies Used: Unity, C#
Characters, Controllers, Game Systems, Gameplay Mechanics, Customization, UI & Visuals, Music & SFX, Monetization, Cinematic Effects
Platform: Google | Apple |
Game Type: PvP Real-time Sports Simulation
Role: Game Developer
Technologies Used: Unity, C#
Gameplay Mechanics, Different types of Marbles, Enemy Mechanics, Socialization, Leaderboard, Monetization, Economy
Platform: Google | Apple
Game Type: Action Shooting
Role: Game Developer
Technologies Used: Unity, C#
Battlegrounds, Weapons, Player Controls, Gameplay Mechanics, Levels, Inventory, Customization, Monetization
Platform: Google | Apple
Game Type: Hyper-casual
Role: Game Developer
Technologies Used: Unity, C#
Side-scrolling Runner, Character Controller, Progression, Monetization, UI, Effects, Economy
Platform: Google | Apple | Huawei
Game Type: Top-down Casual Runner
Role: Game Designer
Technologies Used: Unity, Sheets, Photoshop, Figma, Notion
Characters, Run, Dodge, Jump, Collect Food Items, 14 Different Maps, Power-ups, IAPs, Multi-lingual
Platform: Google | Apple
Game Type: Casual
Role: Game Developer
Technologies Used: Unity, C#
Aiming, Shooting, Motion Control, Social Feature, Leaderboard, Ads Monetization
Platform: Google | Apple
Game Type: Hyper-casual
Role: Game Developer
Technologies Used: Unity, C#
2 Different Modes, Finger flick Control, IAPs, Leaderboard, Teams and Customization
Platform: Google | Apple
Game Type: Hyper-casual
Role: Game Developer
Technologies Used: Unity, C#
Tap & Move Control, Obstacles & Enemies, Daily Leaderboard
Platform: Google | Apple
Game Type: Casual platformer
Role: Game Developer
Technologies Used: Unity, C#
4 Worlds, 60 Levels, Mini games, Characters & Environments, Monetization